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  How Query Optimizer Works in RDBMS

In a previous post, we discussed how the various relational operators are implemented in relational database systems. If you have read that post, you probably still remember that there are a few alternative implementations for every operator. Thus, how should RDBMS determine which algorithm (or implementation) to use? Obviously, to optimize the performance for any query, RDBMS has to select the correct the algorithm based on the query. It would not be desirable to always use the same algori...

   DATABASE,DATABASE DESIGN,DATABASE OPTIMIZATION     2019-04-20 07:26:32

  UDP vs. TCP

Introduction Hi, I’m Glenn Fiedler and welcome to the first article in my online book Networking for Game Programmers In this article we start with the most basic aspect of network programming, sending and receiving data over the network. This is just the beginning – the simplest and most basic part of what network programmers do, but still it is quite intricate and non-obvious as to what the best course of action is. Take care because if you get this part wrong it will have ...

   Game design,Networking,Communication,TCP,UDP,Design     2012-02-27 04:49:53

  Go Error Best Practice

Being indulged in Go for quite a while and having implemented web-related programs, grpc interfaces and Operators, I seem to be an advanced beginner now. However, I am still a raw hand in production-environmental debugging, which is cumbersome if done by querying logs or error messages. Imagine the scenario that a full-text search is called when the specific location of the error log is missing. Then what happens when those error logs are not only in one place? Yes, my error logs can no longer h...

   GO ERROR,ERROR HANDLING     2021-10-07 07:38:28

  Speed Hashing

A given hash uniquely represents a file, or any arbitrary collection of data. At least in theory. This is a 128-bit MD5 hash you're looking at above, so it can represent at most 2128 unique items, or 340 trillion trillion trillion. In reality the usable space is substantially less; you can start seeing significant collisions once you've filled half the space, but half of an impossibly large number is still impossibly large. Back in 2005, I wondered about the difference between a checksum and...

   Speed hashing,Security,MD5     2012-04-07 10:35:15

  The Problem With Client-Side Analytics

Client-side analytics is broken. The numbers produced by it are trivially spoofable by competitors and nefarious characters. Most websites use client-side analytics of one type or another and the only way to get numbers you can trust is to compare numbers from multiple providers and to take an average of the closest two.This post highlights the problem and proposes a partial solution that substantially mitigates the issues with minimal effort. Our proposed solution is simply to include a digital...

   Client side,Analysis,Problem,Tricks,ASP.NET,spoof     2011-10-22 12:58:51

  11 Important Database designing rules

Introduction Before you start reading this article let me confirm that I am not a guru in database designing. The below 11 points which are listed are points which I have learnt via projects, my own experiences and my own reading. I personally think it has helped me a lot when it comes to DB designing. Any criticism welcome. The reason why I am writing a full blown article is, when developers sit for designing a database they tend to follow the three normal forms like a silver bullet. They...

   Database design,Rules,OLAP     2012-04-12 05:51:38

  Square bracket in checkbox name

0down votefavorite i have a form with checkboxes like this:    <input type=\"checkbox\" name=\"type[]\" value=\"1\" />Fast Food<br>    <input type=\"checkbox\" name=\"type[]\" value=\"2\" />Table Service<br>    <input type=\"checkbox\" name=\"type[]\" value=\"3\" />Cafeteria<br> when i use the brackets in the name (type[]), my php works:    $type=$_POST[\'type\'];    echo \"types are:\";for ( $counter...

   Square bracket,PHP,JavaScript,Array of n     2011-03-22 10:32:40

  PHP: a fractal of bad design

Preface I’m cranky. I complain about a lot of things. There’s a lot in the world of technology I don’t like, and that’s really to be expected—programming is a hilariously young discipline, and none of us have the slightest clue what we’re doing. Combine with Sturgeon’s Law, and I have a lifetime’s worth of stuff to gripe about. This is not the same. PHP is not merely awkward to use, or ill-suited for what I want, or suboptimal, or...

   PHP,Design,Analysis     2012-04-11 13:46:57

  Ruby WinRM undefined method `split' for nil:NilClass

WinRM service is a service provided by Windows to enable remote access a Windows system. It is similar to what SSH is for *nix. And it is frequently used in applications which want to automate process or accessing remote Windows system and perform actions on them. Ruby also provided the WinRM gem which is an implementation of the WinRM service.  When using WinRM gem, one may often want to use :negotiate as the transport protocol for authentication. This transport will negotiate using d...

   RUBY,WINRM,INIT_AUTH,PROXY     2017-03-08 02:21:09

  Understand GoLang WaitGroup internals and how it works

Background Before getting into the main content, let me give a brief introduction to WaitGroup and its related background knowledge. Here, the focus is on the basic usage of WaitGroup and the fundamental knowledge of system semaphores. For those who are familiar with these, you can skip this section directly. WaitGroup WaitGroup is one of the most common concurrency control techniques in Golang, and its function can be roughly compared to the join() in concurrency control of other languages' mul...

   GOLANG,WAITGROUP,SOURCE CODE     2023-04-26 08:02:01